working in progress
Normal Mapping with pre-render radiosity lightMapping | 辐射度光影贴图照明 | ||||
Normal Mapping with pre-render radiosity environment cubeMapping | 辐射度环境贴图照明 | ||||
Reflection | 平面反射 | ||||
Refraction | 平面折射 | ||||
Water with reflection and refraction | 水面反射 | ||||
HDR bloom with exposure adaptation | HDR 的眩光和曝光控制 | working in progress | |||
Realtime blurred shadowmap | 实时阴影 | working in progress |